news, carpathian crosses :: bêta 1
News of 2008-04-11 21:28:00 :
la première bêta de carpathian crosses est sort aujourd'hui, après plus d'un an et demi de travail.- huit classes avec les équipements et uniformes appropriés (comprenant l'infanterie navale soviétique de la mer noire),- 9 nouvelles armes et 2 nouveaux tanks,- un mortier (voir vidéos dans la suite de la news),- des améliorations aux tanks,- 5 maps dédiées aux tanks et infanterie uniquement,- editeur de maps inclus,- intégré à red orchestra. partie 1 - mortierpartie 2 - mortier + eclaireurcomplete carpathian crosses beta feature list:playermodels- soviet black sea naval infantry- soviet padded jackets- soviet amoeba variations (standard/uban, hooded and non-hooded)- romanian standard uniforms (summer) in several variations- romanian standard uniforms (winter) in several variations- romanian greatcoats- romanian mountain divisions- romanian tankersweaponry- steyr-hahn 1912 pistol- m95 steyr-mannlicher rifle- m95 steyr-mannlicher carbine- mp28 smg- orita smg- zb-30 lmg- rpg-40 at grenade- geballte ladung at grenade- m39 50mm mortar- and maybe even more..vehicles- renault r35 light cavalry tank- t-26 light tankmaps-dofinovka (infantry)-nalchik (infantry)-chisinau (tank)-ardon (combined arms)-maikop (infantry)features- the add-on is implemented as a ro compatible gametype, ro stock and custom maps can be played after cc maps without any action required from the player.- romanian voice commands, recorded in a professional studio with a native romanian.- new teamselect menus.- new classes for all sides (e.g. artillery soldier, spotter).- mortars, carryable and deployable everywhere.- new ingame menu for spotters to support the artillery soldiers, similar to the voice commands menu.- the zb lmg features firing from the hip, iron sights and while being deployed. it also features bashing.- ladders and climbing animations (players cannot use their weapons on ladders).- wirecutters to clear routes blocked by barbwire.- definable ranks for soldiers, changeable per map and class.- a certain chance for romanian soldiers to wear glasses- new destroyablemesh actors for mappers allowing events to be triggered when being hit hit by certain damagetypes.- triggerable objective types (not used on any cc map so far).tank improvementsthe following improvements were made to facilitate a different way of tanking compared to stock ro tanks.- removed the view shaking for the tank mgs.- armor values depending on lower armor, upper armor and turret.- crew can be killed from penetrating shells.- tanks don't start to burn on overall damage.- engine hits can cause the engine to start burning.- the possibility to switch off the engine of the cc tanks.- where applicable: the turret rotation speed is slowed down in case the engine is switched off. this is not relevant for the cc tanks.- fire from the engine can spread to other areas in the tank like the driver compartment. the sequence and speed are specified per tank.- switching the engine off reduces the possibility that the fire spreads.- the main gun sights can be shattered when a shell hits the relevant area.- tanks trigger an event defined in the vehiclefactory when destroyed (usable for mappers).
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